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Web Frameworks

14 ipark-cell-phone-store.business.site Last Updated: 1 month

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 93%
Best Practices Desktop Score 87%
SEO Desktop Score 75%
Progressive Web App Desktop Score 36%
Performance Mobile Score 58%
Best Practices Mobile Score 80%
SEO Mobile Score 79%
Progressive Web App Mobile Score 42%
Page Authority Authority 1%
Domain Authority Domain Authority 1%
Moz Rank 0.1/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 44 Characters
PARK35 - МАГАЗИН МОБІЛЬНИХ ПРИСТРОЇВ У ЛЬВІВ
Meta Description 0 Characters
NO DATA
Effective URL 44 Characters
https://ipark-cell-phone-store.business.site
Excerpt Page content
Park35 - Магазин Мобільних Пристроїв у ЛьвівPark35Дізнатися цінуЗателефонуватиПрокласти маршрутОновленняРекомендаціїГалереяКонтактиPark35Магазин Мобільних Пристроїв у ЛьвівВідкриється завтра о 09:30Дізнатися цінуЗателефонувати...
Keywords Cloud Density
опубліковано9 ноутбуків9 чистка8 лист7 заміна7 ремонт6 львові6 зателефонувати6 мобільних5 телефонів5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
опубліковано 9
ноутбуків 9
чистка 8
лист 7
заміна 7
ремонт 6
львові 6
зателефонувати 6
мобільних 5
телефонів 5
Google Preview Your look like this in google search result
PARK35 - МАГАЗИН МОБІЛЬНИХ ПРИСТРОЇВ У ЛЬВІВ
https://ipark-cell-phone-store.business.site
Park35 - Магазин Мобільних Пристроїв у ЛьвівPark35Дізнатися цінуЗателефонуватиПрокласти маршрутОновленняРекомендаціїГалереяКонтактиPark35Магазин Мобільних Пристроїв у ЛьвівВідкриється завтра о 09:30Дізнатися цінуЗателефонувати...
Page Size Code & Text Ratio
Document Size: ~188.85 KB
Code Size: ~163.28 KB
Text Size: ~25.56 KB Ratio: 13.54%

Social Data

Estimation Traffic and Earnings

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Income
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0
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Monthly
0
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$0
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0
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Desktop

Desktop Screenshot
Defer offscreen images Potential savings of 177 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Eliminate render-blocking resources Potential savings of 650 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid serving legacy JavaScript to modern browsers Potential savings of 7 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Minimizes main-thread work 0.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Properly size images Potential savings of 5,713 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused JavaScript Potential savings of 107 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Keep request counts low and transfer sizes small 56 requests • 7,195 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Time to Interactive 1.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 537 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Initial server response time was short Root document took 250 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Serve images in next-gen formats Potential savings of 5,195 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 27 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Avoid enormous network payloads Total size was 7,195 KiB
Large network payloads cost users real money and are highly correlated with long load times
Cumulative Layout Shift 0.153
Cumulative Layout Shift measures the movement of visible elements within the viewport
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint 1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Serve static assets with an efficient cache policy 12 resources found
A long cache lifetime can speed up repeat visits to your page

Mobile

Mobile Screenshot
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Total Blocking Time 430 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive 7.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid enormous network payloads Total size was 3,241 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoids an excessive DOM size 533 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Estimated Input Latency 60 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce the impact of third-party code Third-party code blocked the main thread for 350 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 3.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 6.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
User Timing marks and measures 27 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid serving legacy JavaScript to modern browsers Potential savings of 7 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Largest Contentful Paint 4.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Cumulative Layout Shift 0.274
Cumulative Layout Shift measures the movement of visible elements within the viewport
Eliminate render-blocking resources Potential savings of 2,560 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce JavaScript execution time 1.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 210 ms
Keep the server response time for the main document short because all other requests depend on it
Serve static assets with an efficient cache policy 12 resources found
A long cache lifetime can speed up repeat visits to your page
First Meaningful Paint 3.7 s
First Meaningful Paint measures when the primary content of a page is visible
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Keep request counts low and transfer sizes small 56 requests • 3,241 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint (3G) 7440 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Remove unused JavaScript Potential savings of 107 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Minimize main-thread work 2.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.6 s
First Contentful Paint marks the time at which the first text or image is painted
Defer offscreen images Potential savings of 177 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Serve images in next-gen formats Potential savings of 1,902 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid long main-thread tasks 10 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Max Potential First Input Delay 300 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Congratulations! Your title is optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Congratulations! Your site have a robots.txt file
Sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Congratulations! You are using your H1 and H2 tags in your site
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Warning! Your site have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=utf-8
x-ua-compatible: IE=edge
Cache-Control: no-cache, no-store, max-age=0, must-revalidate
Pragma: no-cache
Expires: Mon, 01 Jan 1990 00:00:00 GMT
Date: Thu, 06 May 2021 18:15:39 GMT
Content-Length: 185823
P3P: CP="This is not a P3P policy! See g.co/p3phelp for more info."
Cross-Origin-Resource-Policy: cross-origin
Content-Security-Policy: script-src 'report-sample' 'nonce-XtxOHAsDKtLyypWJoEEF/A' 'unsafe-inline';object-src 'none';base-uri 'self';report-uri /_/GeoMerchantPrestoSiteUi/cspreport;worker-src 'self'
Server: ESF
X-XSS-Protection: 0
X-Content-Type-Options: nosniff
Alt-Svc: h3-29=":443"; ma=2592000,h3-T051=":443"; ma=2592000,h3-Q050=":443"; ma=2592000,h3-Q046=":443"; ma=2592000,h3-Q043=":443"; ma=2592000,quic=":443"; ma=2592000; v="46,43"
DNS Records DNS Resource Records associated with a hostname
View DNS Records